AI Insights · Timothy · October 2021
Top 5 Boxing Games in Estonia for Q3 2021: Unified Platform Performance
Explore the performance trends of the top 5 boxing games in Estonia for Q3 2021 with insights on downloads, revenue, and active users.
The third quarter of 2021 saw notable activity in the boxing games category on a unified platform in Estonia. Here’s a detailed look at the performance of the top 5 boxing games, with data sourced from Sensor Tower.
Boxing Star: Real Boxing Fight exhibited fluctuating weekly revenue, starting at $52 in late June and experiencing a low of $11 in early August. The revenue peaked again at $54 by the end of August. Weekly downloads showed a similar fluctuating pattern, beginning at 63 and ending the quarter at 19 downloads.
Real Boxing 2 had varied weekly revenue, starting at $23 and dropping to as low as $1 in mid-July. There was a noticeable peak at $36 in late August. Weekly downloads saw a more consistent pattern, with a high of 98 downloads at the beginning of July and closing the quarter at 33 downloads.
EA SPORTS UFC® reported modest revenue, with a peak of $17 in early August. The downloads started at 91 in late June and showed a gradual decline, ending at 21 downloads in the last week of September.
Burrito Bison: Launcha Libre experienced a mixed revenue performance, with highs of $33 at the start of the quarter and several weeks with no revenue. Weekly downloads were more stable, beginning at 25 and peaking at 46 in mid-September.
Slap Kings saw a varied revenue trend, reaching a high of $17 in early July. Downloads remained relatively steady, starting at 45 and peaking at 57 in early September.
For more detailed insights and trends, visit Sensor Tower.